State of the Game - Episode 2

The current goal is to stitch together the various prototypes into a playable alpha.

This video shows off the new terrain as well as logging, mining, and basic farming. These are the basic economic loops allowing players to generate revenue. NPC behaviors are slowly being built up using Behavior Designer. 

Next up is getting the constrution of buildings up and running as well as the start of basic dialogue with the NPCs. Stay tuned for more.

Want to have input on the development? 

Come join the discord server. It's the best way to make your ideas heard!